It’s so easy to pull of frankly ludicrous manoeuvres, that it all becomes second nature by the end of it. With a focus on speed, momentum and fluidity, Titanfall 2’s superlative traversal has you double-jumping, sliding, double-jumping, vaulting ledges and wall-running and then cloaking as you flank over and around enemies before putting a well-placed bullet in their craniums. Importantly, it lets you do this in a way that’s immediately intuitive and seamless, without the sort of pretzel-making finger gymnastics most other games require of players. Within minutes of its campaign starting, you’re gleefully running around on walls, jet-packing between vertical surfaces and doing other gravity defying stunts that genuinely make you feel superhuman. Titanfall is all about fantasy wish fulfilment.
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