![]() The only reasonable choice of programming language for a machine of this age was C. Our target hardware was an appropriately vintage IBM-compatible PC from Zach’s collection: ![]() Right? The Development Environmentįirst we had to figure out how to write anything that would run on an ancient DOS computer. It looks just like you would find on a PC in the early 90’s! From there it was simply a matter of writing the code. ![]() The project began when Zach created a mockup of SHENZHEN SOLITAIRE, the solitaire minigame from our game SHENZHEN I/O (also available as a standalone game), as it might look running on a 256-color VGA display:
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